|
Newsletters
January 28, 2001
In this week's issue:
THE DARKSTONE NEWSLETTER
Volume 4. Issue No. 2 - January 28th, 2001
This Week's Issue
Congratulations
Gypsy Class
Ramblings From Seluctruh's Lair
The Darkstone Grimoire
Cywry's Commentary
Congratulations
We congratulate Rezyn Omen who is the leader of the Fighter's Guild! Best
of Luck Rezyn.
And special congratulations to Zaradali, who is to soon become the first
Hero in the new world!.. This is a much deserved honour! Cheers!!!
The Gypsy
The much maligned Gypsy is a direct descendant of those who guarded the
fabled Darkstone in ancient times. Gypsies are now cursed to spend their
lives roaming the world. Since they were closest to the Darkstone when
it broke, the gypsies have a special magical ability which sets them apart
from other classes. Known as Object Magic, this ability permits the Gypsy
to cast spells which rely on certain objects to be effective. The gypsies
have formed their own mystic spells due to their connection with the Nether
Plane. One such spell is 'locate object.' Many of their spells, such as
'curse', may be nothing more than the reaction of a person believing that
they are actually cursed, but then again, perhaps they are. Many believe
that the gypsy is nothing more than a mage/thief who has perfected the
art of sleight of hand and uses small spells to mystify and astound people.
Others swear to have seen firsthand the powers for which gypsies have
gained the! ! ir reputation for magic. In addition to magical ability
and their thieving skills, the Gypsy also has limited fighting skills.
They can gain up to three attacks per round. They are very skilled at
the art of throwing daggers, and have the ability to backstab at high
levels. Sometimes Gypsies appear to manipulate weather to add atmosphere
to their spells. Gypsies have the additional abilities of haggle, farsight,
and locate object (One of only 2 classes to receive locate before level
49), They can throw a poison weapon to poison a mob from another room,
an ability with much potential. Gypsies also have true sight, natures
armour, demonskin, and natures power.
Ramblings From Seluctruh's Lair
Greetings!
This week, the Gypsy Class is receiving some attention in the newsletter,
and so I thought I would take this opportunity to comment on a class which
does not get much play within the realm.
The Gypsy class has a rich history in the realm from an RP perspective.
They are rumored to be able to know the future and to be able to locate
objects in the realm. They have mastered the art of using certain stones
throughout the realm and of harnessing their energies to increase power.
The Gypsy class obviously is not for everyone. You can choose to be a
mage or a thief and do very well for yourself. Many have mentioned in
the past they would like to see backstab given to more classes. This won't
happen of course, since it is meant for the thief class. Within the gypsy
class lies the opportunity to use a combination of two very powerful classes.
The downside is that the Gypsy class is a diluted version of both classes.
This is the trade-off. Remember to rely on the strengths of each class
and enjoy what the classes offer. If you focus on what a class does not
have, you will only end up feeling powerless and frustrated.
Now on to other Darkstone business. I have been asked daily when the Avatar
Challenge will be brought back to the realm. There has been much discussion
in the past regarding the Hero levels by the immortals. Many past Heroes
were role-models in the game and truly deserved their title. However,
some Heroes slipped in, and once they obtained the honored position, did
not live up the rank. Thus, I will be looking very hard at the merits
of each person in the realm. Many factors will be examined before one
is chosen to take the Hero journey. The final determination will rest
on the belief that a person can advance the game by being granted Hero
status. The trade-off will be that you will no longer be a regular player
in the realm. That is a tough decision for anybody to make. But, the Hero
will be one who runs quests and does other tasks related to helping out
both the immortals and the players. A Hero will be a liaison between the
Immortals and the Players. They will have many tasks. They will be expected
to be on the game on a daily basis and put many hours in doing their various
responsibilities. Many of the older players in the game have asked me
about taking on a position where they did not have to build areas but
could run quests and do other things to help out. If this is something
you would find suits your personality then feel free to approach me about
it in the game. If you still want to be a player and enjoy the fun that
goes along with the care-free atmosphere of a player then this position
is, frankly, not for you. Much pre-planning and testing will go on to
see how quickly you can accomplish certain tasks. This takes up valuable
time that I could be doing other mud related work. Please do not waste
my time if you are not 100% sure you can leave the 'player' part of your
personality behind. Lastly, take a serious look at your life and what
you may be doing several months down the road. If you are not in it for
the long-haul, I suggest you continue enjoying the game as a player. We
all have a role to play in the game and the 'Player' is one of the most
important.
The Dark Lord
The Darkstone Grimoire
Graisyndel, oft-times minstrel to monarchs but just as often fugitive
from their justice ducked back through the simple hide curtain at the
rear of the makeshift stage. As the crude drape fell back into the place
the uproarious applause of the crowd without was abruptly hushed.
"Well, well, my old friend, that is quite a crowd tonight. I never knew
that you Wandering Folk liked to gather in such numbers. " The person
to whom the bard addressed himself inclined his head graciously and said:
"It does them good to be distracted. Once more I offer you my thanks."
Graisyndel, stopped at the tone in his interlocutor's voice and looked
closely at him. "Corin, is there something wrong?" By way of reply the
Gypsy smiled wanly and looked out at the crowd through a tear in the hide
curtain.
"Besides their numbers did you notice nothing unusual about them, Graisyndel?"
Casting his mind back to his performance, to the moments where his stories
demanded that he interact with his audience and where he had the time
to appraise the crowd, he was forced to admit that he had. Normally, when
the Travelling Folk chose to congregate, they would park their gaily painted
wagons in wild disarray, with no regard for order; no two wagons parallel
or facing each other and always with plenty of space separating them and
their attendant campfires. This time, however, they had been parked in
a broad D-shape, laager-fashion on the highest rise of the Seven Oak Meadow
where one side suddenly fell abruptly away to a scree covered slope so
perilous that mothers forbade their children to play near it. Scenic though
it was, it was unnecessarily distant from the clear waters of Babble's
Brook at the meadow's southern extremity. What's more he had noticed that
many of the wagons were charred or damaged in some way and that much of
the repair work was makeshift or hurried. Then there had been the uncommon
number of wounded gypsies; the bruised, the bandaged and even the maimed...
"There was a time, not too long ago when, provided it kept to the byways,
even a solitary gypsy caravan could traverse Bar-Gith without fear. We
could camp where we would and send our children into the forest to play
or to gather berries. No longer..."
Graisyndel sighed and placed a hand on the Gypsy's shoulder, "These are
dark times, indeed, my friend, though I fear that there is little that
either you or I can do about it."
A strange light came into Corin's eyes and he turned to face the bard
squarely, "Are you so sure? There is much that we could do." He said.
"You do much, already friend, by uniting and protecting your people but
if you, or I were to allow ourselves to be dragged further into the greater
battles that rage about, there is no knowing where we might find ourselves.
For myself, I choose to avoid changing sides. Light, Dark? Whatever they
profess the results are still the same, more death, more suffering. No,
I shall stick to entertaining, I shall..."
Corin interrupted him, "Am I to understand that you would not help those
in need?"
Graisyndel's brow furrowed and his eye's narrowed at the implied sleight,
"Not at all. Why..."
"Good, " Said the Gypsy, interrupting once more. "Then follow me for there
are some here who have urgent need of your song."
The two ran tirelessly and without complaint for all that their pursuit
had lasted a day and the best part of the night. In the half-light that
precedes the dawn they ran on, the forms of gnarled and twisted trees
looming all around them like the bewitched soldiers of some silent army,
the swells and rise of the land the parapets from which they spied on
runners. Occasionally, one of them would throw a look back over his shoulder,
more by instinct than in a hope of seeing anything in the early gloom.
And though they could not see their pursuers, every now and again a distant
cry or the sudden blare of a horn would remind them that they had failed
to shake their trackers.
They ran in tandem, turning and altering course without the need for verbal
communication. Yet for all their obvious familiarity they were as unalike
as the opinions of two Phatepian philosophers. The one ran with many short
strides and propelled his lithe, muscular body over even the driest of
autumn leaves in confounding silence. Beneath a dark cloak and light mail
his body was covered in soft, tawny fur. This and the black-banded tail
that swished constantly behind him proclaimed him as a katrin and, notwithstanding
the peril of the situation, an indefatigable grin creased his feline features
as if all this were the most amusing of pastimes, the most diverting of
leisures.
The other stood more than half as tall again as his companion. The great
muscles of his thighs pumped like pistons and where his companion's feet
spurned the leaves and where he ducked and dodged through the foliage
that sought to hamper their progress, the other ran through them. Occasionally
he would tear at them with broad sweeps of his enormous, corded limbs
but just as often he would simply power through them, heedless of their
attempts to scratch at his face and neck. He wore heavy scalemail armour
that glinted a dull black to match his pitchy skin and his face appeared
carved from obsidian but by some tortured or lunatic sculptor who had
chosen to insert burning coals for eyes and topped it with a loose flowing
scalp-lock. Where his companion's face seemed ever on the verge of laughter,
his appeared brimming with rage, clouded by an instinctive hate for one
and all. When he spoke his voice was like the grinding of icebergs in
the Bight of Kor.
"Friend Gambit, methinks that the race nears the end and if we are to
avoid defeat then drastic measures are called for." The laughter that
seemed ready to burst forth from the diminutive katrin thief at any moment
was present in his voice when he asked: “I fear you are out of shape,
Darkenvai. Are you ready to give up so soon? Legends are spoken of your
stamina in the taverns of Eria but it seems the ladies exaggerate!"
A rare smile cracked the other's lips revealing vicious fangs and betraying
his vampire nature.
"I believe you would joke even if Seluctruh were to dangle you before
one of his ravens as a tidbit but I am serious. If we continue like this
the White Knights will surely catch us both and the scroll will necessarily
fall into their hands. "
"Ahh, yes," said the katrin thief. "The scroll. You have been tight-lipped
about it thus far. Am I too learn of its contents only now that the end
is nigh? Am I to take its secret to the grave with me?"
"Yes and no. Yes, you shall learn of the scroll's contents, though Judicus
has bid me keep it a secret from all. And no, you shall not die, not this
day at least, I think." Gambit turned his face to regard his companion,
intrigued. "Have you not wondered how it is that the White Knights have
managed to keep to our trail so doggedly, despite your best efforts to
throw them off?"
Gambit had, indeed wondered. The White Knights were fearsome opponents
on a battlefield, best dispatched from behind, but they had no renown
as trackers.
"I assumed that they had some help from outside, Zendel has been known
to help them often enough..."
"Nay, it is not that. You remember the silver ring that binds this scroll?
I fear that it is this ring that they track by some magical means."
"Then let us be rid of the ring," said Gambit aghast. "Don't tell me you
have had me run half the breadth of Kuln and into this accursed wood just
for the sake of that bauble!"
Darkenvai scowled at his friend but explained patiently, "The ring and
the scroll are bound. Without the ring the scroll would take many moons
to decipher, if its meaning might ever be discovered. With the ring even
a simpleton could use the scroll and the knowledge and power contained
within would be magnified many times. Judicus bid me bring both and that
I have sworn to do so. However, it appears now that he must have one but
not the other. This then is what we shall do."
At that they heard the harsh snarl of a horn of the White Knights, closer
then before. With renewed urgency Darkenvai outlined his plan: "We shall
separate. I shall take the ring and you shall take the scroll..."
"But that will mean that the White Knights will find only you, "Interjected
Gambit, concern and amusement vying for supremacy in his voice.
"That it will. It will afford you time to get clear and you can double
back around the White Knights and return to the Clanhall.
I shall lead the White Knights as far from you as possible. The land hereabouts
turns to hills soon and somewhere there shall I make a stand. Seluctruh
willing I shall prevail. "
"Ever the hero, eh?" Said Gambit with a grin. "You'll get yourself killed
like that one of these days! Never mind, give me the scroll. I shall read
it on the way back, it will give me something to do."
Darkenvai stopped abruptly, forcing his companion to do likewise. Gambit
was about to ask why when Darkenvai hushed him.
"Swear to me that you will take this scroll to Judicus and Judicus alone.
It cannot be allowed to fall into the hands of another."
Gambit, undeterred by the sudden seriousness of his comrade replied: “What,
have you no trust in me?"
"I would trust you with my life, friend Gambit as often I have had cause
to do in the past. Nevertheless, I know well your mercenary soul. This
scroll has great value as will become obvious when you read it. I must
have your word that you will take it to Judicus."
Gambit made a little moue of annoyance. Often his friend's loyalty to
the Clan had come between them and fabulous riches. Unswerving loyalty
of this kind was beyond the little katrin, seeming a handicap that no
self-respecting thief should burden himself with. Nevertheless...
"Very well, I swear to you that I will deliver the scroll into Judicus'
own hands though I know full well that the reward from that tightwad will
be not one-hundredth the value of the scroll."
"By what do you swear?"
Gambit thought for a moment. "I swear by your shade. There how is that?"
Darkenvai grinned ruefully, a terrible sight to behold, thought Gambit,
and pulled the scroll out from inside his scalemail hauberk.
"Make sure you are free of the White Knights of cordon before you decide
to read its contents, " he said as he removed the ring that bound the
scroll and slipped it onto one of his prodigious fingers.
Gambit grinned broadly as he took possession of the scroll, "Little enough
cause for worry. Even if they were not tracking that ring of yours, what
with all your crashing and blundering the white bounces would be sure
to follow you and not I through the woods. Take care then, friend and
may Seluctruh guide your blade."
Darkenvai made to return the farewell but Gambit had already faded into
the woods and disappeared. "Remember your promise, little thief." He shouted
at the surrounding forest, " For if you do not my shade shall surely haunt
you!"
Graisyndel followed the Gypsy, Corin Talor out of the back of the great
wagon that served as a stage and into the early night air. Already there
was a winter chill and he pulled his cloak tighter about him. They walked
along the precipitous rim of the scree cloak stopping only to exchange
greetings with a heavily armed picket. As Corin shared a hip flask and
bantered with the guards, Graisyndel looked out over the vast expanse
of Bar-Gith that lay before him. It seemed so peaceful now, so still in
the twilight. Hard to imagine some of the horrors that lay within it.
Presently they moved on and at the outer perimeter of the camp the bard
spied three cloaked figures that he guessed to be those that the gypsy
leader wished him to meet.
As they approached the figures stopped their colloquy and turned to face
them, removing their hoods as they did so. Corin was about to introduce
them but Graisyndel raised his hand. "No need, Corin, I am already well-acquainted
with one of their number. Cogline Boh, it has been quite a while."
The tall druid inclined his head slightly, "It has at that. Would that
we could meet under better circumstances. You have helped me before and
I have come to beg your aid once more." Graisyndel smiled, "Yes, indeed,
but hadn't you better introduce your friends first?"
Cogline Boh frowned; "I assure you that my need is of the most dire urgency,
we..." The druid followed the bard's line of sight and saw that his eyes
had come to rest on Cywry. He gave a sigh but before he could introduce
his companions, Graisyndel had taken the initiative.
"Sweet lady, your beauty is such that songs should be written of it. What
a waste to keep it hidden from the world in this miserable forest. I am
known as Graisyndel, I am a minstrel and your humble servant. I have performed
before the Erian senate and even the King of Aina speaks highly of me,
I..."
"He is also wanted by both for various crimes, " supplied Cogline Boh
with an air of resignation. "Graisyndel, this is Cywry and Jornel. They
are bound by the Holy Vine and have taken vows before the Ladybirch. I
believe that you know the significance of such an arrangement?"
Graisyndel, gave a short sigh but added; "It is a pleasure to meet you...both.
A friend of Cogline Boh's is no doubt a friend in need! How might I be
of assistance?"
Cywry looked at Cogline but answered herself, "We know that you can sing
the charms that open the portals. We need you to open a portal to the
Ladybirch for us. It is of the utmost importance."
Graisyndel, looked at Corin who returned the gaze steadily with the old
light of amusement back in his eye for the first time. "I do believe,"
said the Gypsy. "That you said that you would not turn your back on those
in need. And then, becoming serious once more, I appreciate the dangers
and the cost to you but I believe that their problem and that of my people
are one and the same. I would ask this of you as a personal favour..."
Graisyndel nodded. "Very well," he said. "You, Cogline Boh are aware of
the dangers not merely to he who opens a portal but to those who travel
it. Have you warned your companions of such?" The druid nodded gravely
and both Cywry and Jornel added their own confirmation. "In that case,
let us prepare. It would be well that we distance ourselves from the camp.
Follow me."
The Gambit Report
Gambit is still quite occupied.. his cheery words of wisdom will be with
us again soon!
Cywry's Commentary
The "Weekly" newsletter got caught in a time warp of sorts and has therefore
extended to a Bi-Weekly. Hopefully our glitches will be fixed soon.
The focus of this week's character descriptions lay with the gypsy. There
is no interview because I was unable to find any gypsies within the realm.
Therefore any of you who are out there, using true sight, casting curses
upon the unwary, or whatever else you would be doing, please let us know
who you are (and please don't throw any poison knives my way :P)
Now that the first clans have developed within the realm, I would like
to invite the clan leaders to forward regular submissions to the newsletter
to keep all Darkstoners informed as to clan activities and clan news which
may be of interest to those who play within the realm.
The City of Shadows has mysteriously vanished. Travellers who have sought
adventure within that dark and fearful place have reported that they were
unable to find even so much as the entranceway. Does this signal the formation
of a dark and secret conclave that will eventually emerge more powerful
and darker than ever. Only Seluctruh knows the truth behind this mystery.
Fellow Druids will be happy to know that mistletoe may be found in Erin
Minor. It is good to once again have access to the healing herbs we need
with which to cast our spells. Now if only the elderberry tree would gain
in health and strength so that it could produce a more luxurious crop
of elderberries.
Until next week.. Fare thee well to all players, and may you walk in sunshine
or in moonbeams and be at peace within and without the realm of Darkstone!
~~~~~~~~~
|