It was dark. Every person that has lived a day in their life has seen
the shadow of night, but darkness like this is only found in the hearts
of men. From every angle and every perspective, dark is really all it
is. In that place there are no stars, and no moon; no wind and no sound.
Only a chilling silence that is so deafening it could drive anyone mad.
He was frozen there, blindly turning his head and whirling around.
There was no remembering where he had been, or how he came to be here.
There was just this prison of emptiness, and him, all alone. He would
run, but his legs would only drag. He would scream, but his throat would
only whisper. It was a place only dreams could realize, and a forboding
fear only nightmares could muster--and within all the chaotic, racing
thoughts that plagued his mind, there was a lingering sense that he
had been here before.
Daramyr woke with a start. He could feel the sweat running down his
back and chest. It was cold, as though he had gone for a splash in a
stream somewhere, and couldn't remember when. While his thoughts lingered
on the cold sensation of his own perspiration, memories of the dream
slowly faded into the foggy realms of their homeland.
He sighed, sitting up slowly and kicking off the old blanket. There
were pins and needles in his hand, dancing happily under his skin to
celebrate the return of blood flow to their region. He shook it absent-mindedly,
swinging his legs down to the floor and standing. From his window, he
could see the sun rising slowly over the bay, and the first gulls arriving
for their daily jaunt. By now his dream was all but forgotten, and everything
seemed as dully usual as always. Now, instead of shaken, Daramyr felt
oddly similar to a gull.
Swoop. Dive. Soar. Repeat.
This made him chuckle to himself. Unfortunately, there was little time
this morning to link the behaviour of small minded birds to the daily
tasks of the working class. He had things to do before heading to the
docks, and those things needed to get done. So, throwing on a pair of
trousers and his best tunic, Daramyr crept out to his boots, then waited
patiently to greet his father and to be waylaid by his mother. Myrna
Shellhorn was very adamant about eating before starting your day, and
no Shellhorn in their right mind dared question an order once Myrna
put her foot down.
"Captain! Captain!" Someone hollared from the bow, "Land
Ho!" The message was relayed around the ship, one man yelling out
to the next until the sound of their joyful cries could wake the dead.
The light of day still barely whispered across the waters they called
home, and there is no man more superstitious than a sea-faring man.
Captain Oryn Thelloneus Frostholme stepped out from his cabin, his
hands rested firmly on his waist and his coat billowing wildly in the
salty winds. As though he were the sight of death itself, the whole
ship fell to silence in unison, and stared at the man they both feared
and respected. He stood there, without a word, for a long time, staring
out over the water with a solid, commanding expression on his face.
Finally, he nodded. This seemed to say more to the crew than any words
they could have spoken, as they have seen that nod many times before.
Despite their excitement, still, they all remained silent until their
Captain returned to his cabin.
It didn't take terribly long for Daramyr to finish his small breakfast
and make his way out the door. His father, too, was in a hurry to escape
his wife's critical glare as he wolfed down a bit here and there and
hurried off. She was a nice, jolly woman, but liked very much for things
to happen as she thought they should.
Now, Daramyr paced nervously in front of a small shop a few blocks
away from the wharf. It belonged to Paulie, but was tended and run by
his daughter, Annalenne. Daramyr had met her three years before, not
long after he had begun his work with the men on the docks. She was
a beautiful young woman, and always smiled at him in a way that made
his heart jump and his head float as though he were drunk. Of course,
he hadn't ever had the nerve to tell her that. However, things would
be different today. He'd go into that shop, as he does every morning,
buy two pastries he never did like, a glass of clam juice he never did
drink, and he would tell her they should run away together.
As he paced, he recited the short speech he thought up on the way down,
slowly building up his confidence. All that confidence came crashing
down, however, at the sound of a voice, soft as velvet.
"Dare!"
He jumped.
"You're here early this morning!"
Daramyr looked up to see the beautiful Annalenne standing in front
of him, with a puzzled expression on her face. He wondered if it was
because of his punctuality or the lack of colour in his face.
"Oh, uh, A-Annalenne. Good morning!" He chuckled a bit too
shakily, forcing a big smile, "Just here for the usual, that's
all."
"Of course!" She smiled, then turned to unlock the shop's
front door. Annalenne wore a light green summer dress, and had her wavy,
auburn hair pulled back loosely with a lazy ribbon.
Wait, no. That's not what I'm here for.
"Yep!" He sputtered conversationally, "Beautiful morning!"
She smiled and laughed melodically as she pulled the door open and
faced him, her green eyes glinting brightly in the morning light, like
emerald jewels resting softly underwater. "Come on in!"
So, he did--and bought two pastries he didn't end up eating, a glass
of clam juice he didn't end up drinking, and had a bit of light conversation.
Then he headed to work, almost late again, and no better for it.
At the docks that day, things were particularly busy. Paulie had spent
the entire morning cursing and yelling at everyone who passed, commanding
them to get to work, or work harder. The surprised looks on the faces
of numerous patrons that passed by innocently said more than enough
for the old man's mood. Some almost rushed off at his cries to haul
line and tie pegs--although, once they realized they did not even know
the man, let alone work for him, they were satisfied to just scowl and
carry on with their business.
Daramyr was not exempt from Paulie's terrible mood, either. He had
been yelled at, chewed out, and called more names than he would care
to remember. He'd given up on correcting him in the early morning, after
being called Darem, Duncan, and Darcy, of all things. So, silently and
dilligently, Dare worked tiredly into the late afternoon. By that time,
Paulie had calmed down quite a bit. The ships were not near as many
as they had been earlier.
There was one of particular interest, with weathered sails, a worldly
hull, and crew that appeared to share their vessel's less charming qualities.
Their Captain, however, was a different story altogether. He seemed
a bit out of place on such a scummy ship, commanding such a questionable
crew. He was an older man, possibly in mid-life, and looked more like
he belonged on a naval vessel, brandishing battle scars in the name
of his homeland. Daramyr took careful notice of this, as he had never
really seen a man like him before now.
As the Captain walked down the gangplank to the old dock below, Daramyr
could see a small grin on his lips. It was somehow intimidating, the
way he carried himself, but at the same time there was a certain quality,
somewhere, that made several of the dockers turn and watch. Daramyr
stood near the end of the plank, holding the ship's loose landline in
his hand. He had almost forgotten all about it, until the Captain reached
the dock and looked at him.
"You there, lad," He said, grinning broadly, "You'd
best be mindful of your work, before my dear ship decides to float off
on her own."
Dare blinked, as if coming out of a trance, then nodded without a word.
He knelt and began quickly winding the line around its peg, until he
was able to have it secured. To his surprise, however, the Captain still
stood at the bottom of the plank when he looked up again.
"That's a good lad," He said, "Now, if you don't mind
me askin', where could a man and his men find something cold to wet
our parched tongues?"
Daramyr pointed to the north, and mentioned the name of one of the
many pubs the dockers tended to frequent. They were close, and had better
ale than most others.
"Good lad." The Captain offered again, then reached into
his pocket and produced a gold coin. He flicked it in the air, and it
spun end over end. Even now, Daramyr can remember the way the sunlight
flashed and flared off that coin as it flipped toward him. It was almost
as if it weren't gold at all, then. It seemed alive in the air, spinning
and turning, boasting its glorious shine. He caught it in one hand,
then looked at it. It was just an ordinary coin again. Strange how the
small things are what you remember best, looking back.
This time when Daramyr looked up, the Captain had his back to him and
was walking calmly up the dock with his fingers clasped behind his back.
His men were filing off the ship and trailing behind, looking parched
and wobbly, as though it had been some time since they'd even thought
of putting on their land legs. Back then, Daramyr didn't understand
why, but he couldn't help but grin as he watched them all walk away
and out of view. He did, at least, until Paulie stormed by to give him
hell for his slack idleness.
As the day went on, ships continued to come in. Nowhere near as many
as there were in the morning and afternoon, but certainly enough to
keep the men busy. Paulie stayed in his shack for most of the evening,
probably to nap until sun went down. When it finally did set, Daramyr
didn't spent much time lagging at the docks. Instead, he made his way
down the usual route he took home, which happened to pass by the old
pub he had sent the seamen and their Captain earlier. As he approached,
he wondered if he sent them here only because he saw it so much, or
if in the bottom of his mind, he was curious to see more of them.
He stopped in front of the pub's window, and peered inside. It was
a nice quiet place, usually, but what Daramyr saw inside was a far cry
from the pub he'd taken for granted. There were men in almost every
chair, and some on the floor, some standing, all singing, laughing,
and talking while they spilled their ale. Occasionally, they'd even
drink some. The barmaids were flustered, forcing their smiles and trying
to laugh each time their bottoms were patted or slapped. Really, they
were doing a pretty good job with their cheerful facade. He could barely
tell the difference. In the corner opposite his window, Daramyr could
see the Captain, watching his men, laughing here and there, and drinking
his own ale. He watched the man for a bit, curious still and wondering
who he and his men were. Finally, the Captain looked up from his drink
and stared right at him, then raised his glass and grinned cheerfully.
They certainly can't be that bad, He thought, I'm no barmaid, after
all.
With that, he left the window and walked into the doorway. As he opened
it, his ears were assaulted with the sound of piano music, loud yells,
and the tail end of a dirty joke one of the nearby sailors had been
telling. Those sitting with him seemed to think it was a good one, for
they cackled, stomped, and knocked over one or two ales. They obnoxiously
hollared for a barmaid, then laughed some more. Daramyr couldn't help
but think he missed out, on that one.
Looking around at the drunken, surly sailors, Daramyr felt a bit--small?
If any of these men decided to pick a fight (he had already noticed
two men with black eyes and bloody noses cackling and drinking at their
own table, and a broken chair nearby), he'd surely not get home on his
feet tonight. So, having second thoughts, he turned to leave. Almost
made it, too, had he not spotted the Captain again from the corner of
his eye. He looked over to see him wave his hand, his glass in the air
once more.
He decided to turn back around, and work his way past the jokers. They
were still laughing at the one told when he walked in, though surely
the barmaid, stepping over passed out men as she headed towards their
table, would inspire them to tell another. While it took a few minutes,
Daramyr was able to make it to the far corner where the Captain sat.
The older gentleman was still grinning as he motioned to the chair beside
him.
"Well, hello again, lad!" He shouted in a gruff, jolly voice,
"Take a seat, have a drink. Oryn's the name! Captain Oryn Thelloneus
Frostholme."
The land was dark and the sky was bright just north of Aina, where
our young Daramyr had collapsed in a drunken stupor to ponder the events
of the evening. The stars above him were brilliant, painting their infinite
black canvas with faint blues, reds, and yellows. It was like travelling
through time, watching these stars. They were the only things that hadn't
changed since he was a child. To the east, he could picture a great
sword of many colours forming from the small points of light. To the
west, a great, black stallion. Above him, where he had been staring
for quite a while, he could see the shape of a large cat. Its eyes sparkled
like tiny diamonds, staring down at him with what almost seemed to be
disapproval. He frowned, then shook his head. That was the ale talking.
At that point, he began to wonder how much talking the ale had done,
that night. He arrived at the tired old pub as a curious young man.
He could remember the laughing men, and their dirty jokes, and then,
he sat with the Captain. They drank and they talked, they laughed and
they spilled their drinks. The Captain was far different than he had
originally imagined. He told Daramyr stories of his travels and of his
ship, regaling memories of long chases by sea, treasure hoardes, and
easy women. By midnight, Daramyr listened as though he were under a
spell, enchanted by the glory of slightly exaggerated battles, and whispers
of dark creatures that lurked silently in the great blue.
Now, this whole night would have been nothing but good excitement,
had things not ended on a strange note. Perhaps it wasn't so strange,
really, but it seemed that way to him now.
"You're a fine young lad, Daramyr." The Captain had said,
slurping down the last of his ale, "You'd be a welcome man on my
ship any day."
This gave Daramyr pause. This man, of whom he had only sat and drank
with one night, had given him what was--with little room for doubt--an
open invitation to start fresh and new; an exciting life, sailing the
seas with a bunch of less than desirable pugs. Of course, who's to say
that they could really be as bad as they seem? The Captain himself seemed
much more imposing than he was in reality (or at least it seemed that
way now), so who could say that they too would not welcome him, should
he take the Captain up on his offer?
By sunrise, when the watching cat had disappointedly moved on to other
things, Daramyr had a bag slung over his shoulder, his boots tied, and
a note in his hand. It was written for his mother, explaining the events
of the night, and what he planned to do. She would read it and be heartbroken,
but every mother knows that someday, her children will leave the nest.
Most often, they'll do so in a way that could both shock and surprise
them, and at the same time seem perfectly typical. Daramyr was no exception
to this. He made sure to note that they were loved, and that he would
be back to tell them of his life someday. Though, this morning would
be the last time he would ever see his mother. Just a year later, she
would take ill after a hard winter, and pass away in the night. Daramyr
would not hear of this for another ten years.
And so he left his note at his parents' bedside, took one last look
at them and his old home, and then nodded. This would be the beginning
of his life. Where it would lead, time could only tell, but it was right
this way, whether or not the stars offered looks of disapproval while
he drank.
At least, this is how he saw it at the time.